Building Advanced Virtual Objects With Scripting And Shaders | Meta Connect

Building Advanced Virtual Objects with Scripting and Shaders

Session type

Developer Session

Skill level


Meta Spark Studio isn’t just limited to visual tools. Learn how you can make more intricate and interactive virtual objects with code.


  • Austin Wellbelove

    Product Manager

    Austin Wellbelove is a product manager at Meta Spark. He looks after Spark's scripting frameworks and developer tooling, empowering AR developers to build experiences. Prior to Meta, he was a product manager and software engineer who worked on consumer-facing and developer-facing products.



    Austin Wellbelove
  • Dunfan Lu

    Software Engineer (He/Him)

    Dunfan Lu is a software engineer working on the SparkSL shader framework. Dunfan is dedicated to using compiler technologies to make graphics programming more accessible and creativity driven.



    Dunfan Lu

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